/**********************************************************************************************************************
 *
 * Project:    mGameEngine
 * File:       dimmension.cpp
 * Author:     k.swiniarsk2
 * Created on: Sep 2, 2013
 *
 **********************************************************************************************************************/

#include "dimmension.h"

namespace mGameEngine
{
namespace GUI
{

Dimmension::Dimmension() :
		absolute(), relative()
{
}
Dimmension::Dimmension(const Vector2 &absolute, const Vector2 &relative) :
		absolute(absolute), relative(relative)
{
}

Dimmension::Dimmension(float absoluteX, float absoluteY, float relativeX, float relativeY) :
		absolute(absoluteX, absoluteY), relative(relativeX, relativeY)
{
}

Dimmension::~Dimmension()
{
}

// TODO math operations

}
}
